Level
5th
Casting Time
1 Bonus Action
Range/Area
90 ft.
Components
S, M *
Duration
1 Minute
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Control

You manipulate the forces of time around a specific creature you can see within range. That creature must make a Wisdom saving throw. On a failure, the creature is forced to repeat whatever action it takes this round on each of its turns before the spell ends. While effected, the creature can't take bonus actions or reactions. It also can't move unless it took the dash action.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you can effect one additional creature for each slot above 5th.

* - (An hour glass filled with fine sand worth at least 10gp)

Spell Tags: Control

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Wizard (Legacy)

DungeonLord58