A magical rope shoots out at the target from the point of casters’ choice, (60t maximum rope length). The rope can move around on its own as an animate object as long as it stays connected to its original point, on its own the rope can pull, or lift, 500 lb of weight. The rope can also be sent out as a bonus action to attempt to grapple a creature, a medium or smaller creature is also restrained. During the rounds following, you may use your bonus action to pull a creature closer to the origin of the rope or extend the rope to its maximum length. Each Rope has 40 HP and is cut when it drops to 0, as long as there is 5 ft of rope left attached to the origin of the rope spell stays consistent, when you lose concentration the ropes become in regular inanimate ropes and anyone restrained or grappled by the ropes has advantage on freeing themselves.
At higher levels you can send out other ropes, the weight capacity increases by 100 lb per rope, the save DC to break being restrained increases by 2 for each Rope, the Ropes can come from the same origin of the first, or within 5 ft of the origin. If any of the ropes are cut at their origin, as long as one rope remains and you still have concentration, you may regrow the ropes that were cut
*(a coil of Silken rope, minimum length 1 ft)
* - (A coil of Silken rope, minimum length 1 ft)
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