Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Combat (...)
You send a glowing orb of magical force shooting towards a target creature within range, bobbing and weaving to form a perfect path around obstacles and track any movement of the target.
The target must make a Dexterity saving throw. If the target is not under the benefit of cover or wielding a shield, it has disadvantage on the saving throw. On a failed save, a target suffers 1d6 force damage. If the target succeeds the saving throw, but only by 5 or less, it suffers 1d4 force damage.
This spell's damage increases by 1d6/1d4 when you reach 5th level (2d6/2d4), 11th level (3d6/3d4), and 17th level (4d6/4d4).
* - (an eyeball)
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