You summon a spirit wolf to aid you. The spirit would appears in an unoccupied space within range. Its statblack are those of the wolf.
You can communicate telepathically with the wolf, and it can respond using any language that you know. The spirit wolf also retains memories and past experiences between castings.
The wolf is friendly to you and your companions for the duration of the spell. The wolf rolls it's own turn in combat and is able to telepathically receive commands from you on its turn (no action required). The spirit wolf gains an additional attack it can take on its turn for every multiattack that the summoner has. (Eg. Level 5 gives 2 attacks).
The wolf disappears when it reaches 0 hit points or when the spells duration is up.
At Higher Levels. When you cast this spell using an additional spell slot of second level or higher, the summoned wolf gains an extra hit dice to add to its overall hit points when conjured.
* - (hair from a wolf)Previous Versions
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8/28/2020 12:22:02 AM
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8/31/2020 6:10:42 PM
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8/31/2020 6:13:55 PM
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