Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
Components
V, M *
Duration
1 Round
School
Evocation
Attack/Save
Melee
Damage/Effect
As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normal effects, and it takes 1d8 additional damage equal to the weapon's damage type. In addition, you have advantage on Athletics or Acrobatics checks (your choice) until the start of your next turn.
At Higher Levels
This spell's damage increases when you reach higher levels. At 5th level, the melee attack deals 2d8 damage (weapon's type) to the target. The damage rolls increase by 1d8 at 11th level and 17th level
* - (a weapon)

Available For: Cleric (Legacy) Warlock (Legacy) Wizard (Legacy) - Bladesinging (Legacy)

TheDOOMfighter42

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