Level
9th
Casting Time
1 Action
Range/Area
Sight 120 ft. (60 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Cold

You create a build up of frozen energy in your palm sending it forth to an area within sight. The area quickly flash freezes affecting any target that you choose within the area. Any chosen creature must make a Constitution saving throw or suffer the affects of the spell. The spells deals 1d6 cold damage per caster level (maximum of 20d6 for all you gestalt or epic level players) which is halved if the save is successful.

Each chosen creature within the area that fails it's Con save is restrained as well. They mus then succeed on three con saves at the end of their turn to break free, if a creature fails three saves, the creature is turned to ice and is petrified until removed.  The saves don't have to be consecutive so make sure to keep track of each one until three have accumulated in one or the other.

A creature killed by the spell is immediately turned to ice. The only way for that creature to be brought back is with true resurrection or a wish spell.

* - (A piece of glacoril)

Spell Tags: Control Debuff

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Tempest Domain (Legacy)

UnRealTickGames

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