Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
2 Rounds
School
Transmutation
Attack/Save
None
Damage/Effect

You target one creature within range that you can see and whose Natural Armor is derived in part from its scales (a Pit Fiend or a Dragon, for example). The creature must make a CONS save versus the spell's DC. On success, the creature is unaffected. On a failed save, the creature's Armor Class is reduced by 5 and the target creature becomes vulnerable to all damage types for the next 2 combat rounds.

* - (a bit of pumice that is consumed in the casting)

Available For: Wizard (Legacy) - School of Transmutation (Legacy) Wizard (Legacy) - War Magic

dmjonesie

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