Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration
4 Rounds
School
Divination
Attack/Save
WIS Save
Damage/Effect
Combat (...)
The victim suffers a vision of their coming death. Every round they must make a Wisdom saving throw, until the spell ends or they make their save. If they fail their saving throw they can take no actions besides a normal move, not even to disengage. Once they make their Wisdom Save, they can act as normal, but are still distracted, suffering Disadvantage on all actions, including attacks, saving throws, and skill checks.
Undead are affected by this spell, but automatically make their save. Constructs are immune to this spell.
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