You afflict your chosen target with 1D4 necrotic damage that does damage per round for 5 rounds. You may only afflict a target with up to 5 Unstable Afflictions. Each new stack refreshes the time on all stacks until you reach 5 stacks. Your chosen target must make a Constitution saving throw and it can then attempt this save again at the end of its turn. On a success the affliction doesn’t affect the target. If dispelled, it deals 1/2 of the necrotic damage per stack on the target to the dispeller and silences them until the end of their next turn.
This Spell scales with character level: die increases to a D6 at 5th level, a D8 at 9th level, a D10 At 14th level, and a D12 at 19th level.
Note: Creatures immune to disease are unaffected by this spell.
Previous Versions
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12/21/2022 7:31:21 AM
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176
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3
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Coming Soon
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