Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M
Duration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Shapechanging

You touch a willing creature and transform one of their features, giving them an ability of an animal, the caster choosing one of the following:

  • Gills of the Fish: The creature grows gills and can breathe water.
  • Senses of the Wolf: The creature grows an elongated snout and ears and gains advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • Bite of the Viper: The creature grows venomous fangs, allowing them to make an unarmed attack, a hit causing 1 piercing damage, and the target must make a DC 10 Constitution saving throw, taking (2D4) poison damage on a failed save, or half as much damage on a successful one.
  • Wings of the Bat: The creature grows bat-like wings on its back, giving it a flying speed of 30 ft. Medium armor reduces this speed to 10 ft., and heavy armor makes flight impossible.
  • Eyes of the Owl: The creature’s eyes grow larger, granting Darkvision and advantage on Wisdom (Perception) checks that rely on sight.

Note that this creates a physical transformation of the target’s body, and clothing or armor will need to be adjusted or removed accordingly while the spell is in effect.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can grant 1 additional ability for each slot level above 2nd.

Spell Tags: Shapechanging

Available For: Wizard (Legacy)

doulos12

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