* Description: The caster gathers Void Magic, to create a tendril. That is attached to the caster's upper body. It looks like it's made from a black oily slime.
* Effect: The tendril acts as an extended limb of the caster. It can do whatever a tentacle can do. Its strength uses your spell stat and modifiers. It can stretch up to 15ft from the caster. And it can have suction cups if the caster wills it. It also can interact with both normal and intangible objects and creatures.
- It can be used to attack. Range: 15ft. To Hit: (Spell MOD). Damage: 2d4 force damage (this attack can harm intangible targets).
It can also be used for a bonus attack, but only if it's not carrying anything.
- It can carry One-handed weapons and use them. Then apply damage as normal, but use a spell modifier for all modifiers.
* Higher Levels: This spells damage and To Hit increases at higher levels.
+2 to both ‘To Hit’ and damage, at 5th level.
+4 to both ‘To Hit’ and damage, at the 10th level.
- Also, you gain an additional tendril that allows two attacks. But for both attacks, your whole action is required.
+6 to both ‘To Hit’ and damage, at 15th level.
And +8 to both ‘To Hit’ and damage, at 20th level.
Comments