Level
3rd
Casting Time
1 Action
Range/Area
120 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Acid (...)

You fire a makeshift rocket filled with unstable chemicals. Each creature in a 20-foot-radius sphere centered where the rocket explodes must make a Dexterity saving throw. A target takes 6d6 damage on a failed save, or half as much damage on a successful one. Choose one of the d6s. The number rolled on that die determines the attack’s damage type, as shown below.

d8 Damage Type
1 Acid
2 Cold
3 Fire
4 Force
5 Necrotic
6 Poison

If you roll the same number on two d6s, The number rolled on those dice determines the attack’s damage type and a random effect applies to all creatures that failed their saves.

Damage TYPE Extra Effect
Acid Each target takes an additional 1d4 acid damage and an additional 2d4 acid damage at the beginning of your next turn.
Cold Each target takes an additional 1d6 cold damage and its speed is 0 until the end of its next turn.
Fire Each target takes an additional 2d6 fire damage.
Force Each target takes an additional 1d6 force damage and is knocked prone.
Necrotic Each target takes an additional 1d6 necrotic damage and and cannot benefit from healing until the end of its next turn.
Poison Each target takes an additional 1d6 poison damage and is poisoned until the end of its next turn.

 

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, each target takes 1d6 extra damage of the type rolled for each slot level above 3rd.

* - (A paper mâché rocket)

Spell Tags: Damage

zaxzilla_423

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