You create a window with a service counter and an iron door on a flat solid surface that you can see within range. The window and service counter are protected by an immutable clear crystal window. The door is large enough to allow Medium creatures to pass through unhindered. When opened, the door leads to a demiplane that is equipped with weapon racks, several display cases, and armor mannequins.
All creatures inside in the armory are completely protected from threats outside of the demiplane, including magical spells of 8th level and lower as well as physical effects that would protrude into the armory's area.
Each time you cast this spell, you can designate a creature or creatures that can open and close the iron door. Additionally, you can designate a creature or creatures that can cast spells within the armory's area, otherwise the armory acts as an antimagic field.
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