Level
9th
Casting Time
1 Action
Ritual
Range/Area
60 ft.
Components
V
Duration
Until Dispelled
School
Evocation
Attack/Save
None
Damage/Effect
Frightened
A large humanoid skull appears above the conjurer and strikes fear into enemies in a 60 ft. radius. The skull is controlled by the conjurer, and moves around the room freely. This skull is treated as a mirror character of the conjurer. It has the same base movement speed (ignore any weight) and same base health (ignore any wounds). The skull is controlled by the same player that controls the conjurer. Once the skull comes within 6 ft. of any enemies, it deals 2d20+ the conjurers arcana modifier. Once 3 attacks have been completed or the skull is destroyed, the skull fades and disappears.
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