Level
Cantrip
Casting Time
1 Reaction *
Range/Area
30 ft.
Components
V
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
A quick tune, loud noise or exclamation confuses a creature to delay their actions. When another creature within range rolls initiative, you can attempt to dazzle them. The target creature must succeed a wisdom saving throw or gain disadvantage on their initiative roll. If the creature is immune to being charmed or frightened, they automatically succeed their saving throw.
* - which you take when a creature within 30ft of you rolls initiative
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