Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
you fire a bolt of electrical energy, the creature must make a dexterity saving throw or take 11 (2d10) lightning damage on a failed save, half as much on a successful one
At Higher Levels: arc strike deals and additional 1d10 lightning damage per spell levels above the first
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