Level
6th
Casting Time
1 Action
Range/Area
Sight
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

You not only drain your opponent's life force, you are able to revitalize your own health.

Choose one target you can see within range. The creature must succeed on a constitution saving throw or take 6d12 necrotic damage, or half as much on a successful save. On a failed save, the caster is healed for half the damage inflicted by the spell. 

When cast at 7th level or higher, the damage increases 1d12 per level.

* - (A vial of the user's own blood)

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Warlock (Legacy) - The Undying Cleric (Legacy) - Grave Domain (Legacy)

Deamon506

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