You stretch out your arms above you and let out a yawn, and up to 2 creatures of your choice within a 10 ft radius of you that can see or hear you must make a Constitution Saving Throw. If failed, the creature feels drowsy until your next turn (1 round) and suffers 2 of the 4 effects below during that time. (Effect 1 lasts for 10 minutes).
A creature immune to being charmed or put to sleep by magic automatically succeeds this saving throw. A creature not immune to either effect can choose to fail this saving throw, and if so, you can decide what 2 effects they come under.
This spell effects one additional creature per each additional level of the spell cast.
1d4 (roll twice, reroll for repeats) |
Effect |
1 |
They roll for advantage for one spent hit dice during their next short rest, this effect is lost if not used within 10 minutes of being cast. |
2 |
Walking speed reduced by 5 ft. |
3 |
Disadvantage on Wisdom (Perception) checks relying on sight. |
4 |
Disadvantage on ranged weapon attacks. |
* - (A sprig of lavender)
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