Level
4th
Casting Time
10 Minutes
Range/Area
30 ft.
Components
V, S
Duration
4 Hours
School
Illusion
Attack/Save
None
Damage/Effect
Movement

A Large quasi-real creature appears with a puff of smoke on the ground in an unoccupied space of your choice within range. You decide the creature's appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed.

For the duration, you or a creature you choose can ride the steed. The creature uses the statistics for a riding horse, except it has a speed of 100 feet and can travel 10 miles in an hour, or 13 miles at a fast pace. In addition, the mount can ride over sandy, muddy, or even swampy ground without difficulty or decrease in speed. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends if you use an action to dismiss it or if the steed takes any damage. 

Casting at Higher Levels: 

5th level: Duration is now 6 hrs. The mount can traverse over water.

6th level: Duration is 8 hrs. The mount can walk on air for up to 1 round at a time, after which it falls to the ground. This means that the mount can cross gaps in the earth and other hazards so long as it does not extend beyond 1 round.

7th level: Duration is 12 hrs. The mount can fly at its speed.

8th level: Duration extends to 24 hrs.

9th level: Duration extends to permanent until dispelled or dismissed.

Spell Tags: Movement

Available For: Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Crimson0Mayhem

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