Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
You fill a vial with a volatile mix of alchemical compounds and hurl it toward a point within range. Each creature within a 5-foot-radius sphere centered on that point must succeed on a Dexterity saving throw or take 1d6 non-magical bludgeoning damage
* - (a glass vial, which the spell consumes)
Comments