Level
Cantrip
Casting Time
1 Action Ritual
Range/Area
Self
Components
V, S, M *
Duration
School
Transmutation
Attack/Save
None
Damage/Effect

1d6, if 4 or higher, This spell transforms you into a spirit for 5 rounds. Spirit adds to your normal stats, however you cannot attack nor be attacked. All conditions you had before the spell was casted are removed, cannot be casted in ones sleep. Spirit added stats: you gain flying, and you return to full heath. wis + 3, cha +2, and intel + 3. 

* - ((a vial of blood, any))

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

bigbrother71704

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