Level
1st
Casting Time
1 Action
Range/Area
15 ft. (20 ft. )
Components
S
Duration
Special 4 Minutes
School
Enchantment
Attack/Save
None
Damage/Effect
Unconscious

This spell caused by the playing music box sends creatures into a magical slumber. Roll 5d8; the total is how many hit points of creatures this spell can affect. Creatures within a 15 foot radius of the wound up playing music box are affected in ascending order of their current hit points (ignoring unconscious creatures).

Starting with the creature that has the lowest current hit points, each creature affected by this spell falls unconscious until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. Subtract each creature's hit points from the total before moving on to the creature with the next lowest hit points. A creature's hit points must be equal to or less than the remaining total for that creature to be affected. The unconscious can last until the song ends if the creature is not otherwise awakened. Once awake and if within the 15 foot radius of the music box, the creature must succeed a wisdom saving through or be rendered unconscious again.

Undead and creatures immune to being charmed aren't affected by this spell.

Spell Tags: Control

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Paladin (Legacy) - Oath of Redemption Warlock (Legacy) - The Archfey (Legacy)

IAmAtomo

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