Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Exhaustion

A purple and green beam of energy streaks from your hand toward a creature you can see within range. The target must make a Constitution saving throw. On a failed save, the creature gains one level of exhaustion. Casting this spell on a creature multiple times can cause them to gain multiple levels of exhaustion.

All levels of exhaustion caused by this spell are removed from a creature when they finish a short or long rest.

At Higher Levels. When you cast this spell using a 5th level spell slot or higher, you can choose an additional target per spell level above 4th.

* - (A vial of unicorn blood worth 300 gold pieces, which the spell consumes)

Previous Versions

Name Date Modified Views Adds Version Actions
9/15/2020 1:04:29 PM
2
1
1
Coming Soon

Spell Tags: Debuff

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain

Mech45

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