Level
4th
Casting Time
1 Bonus Action
Range/Area
60 ft. (20 ft. *)
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
Ranged
Damage/Effect

A 20 ft. radius sphere with a blueish aura appears centered on a point you choose within range. When you cast this spell you gain 4 charges. When you cast this spell and each of your turns after you cast this spell, while you are within the sphere you may use your action to expend charges on one of the following effects.

Surgery. You may expend 1-3 charges to heal a creature by 1d8 per charge plus your spellcasting ability modifier.

Amputate. You may expend 1-3 charges. For each charge expended make a ranged spell attack against a creature within the sphere. On hit the target doesn't take any damage but you may seperate any 2 body parts on the creature (e.g. remove its arm from its shoulder). The targets are appropriately empaired. 

Replantation. You may expend 2 charges, allowing you to attach any 2 parts split apart by amputate within the sphere, even if they are not from the same original creature.  

Shambles. You may expend 2 charges to switch the places of any 2 similarly sized objects or creatures within the sphere. You may use shambles as a reaction if you target a creature (including yourself) who is about to be attacked.

Levitate. You may expend 3 charges and choose 1 creature or object within the sphere which you may freely levitate until the spell ends. 

When you cast this spell at higher levels the radius of the shpere increase by 10ft. and the number of charges increases by 2 for each slot level above 4th.  

Available For: Cleric (Legacy) Sorcerer (Legacy) Wizard (Legacy)

pez19boltz

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