You gain the service of a companion, a spirit that takes the form of a Mastiff. Your companion appears in an unoccupied space within range, he also is a celestial, fey, or fiend (your choice) instead of a beast.
Your companion acts independently of you, but it always obeys your commands. While your companion is within 30 feet of you, you can communicate with it telepathically. In combat, it rolls it's own initiative and acts on its own turn. The companion can't attack or use the Help action, but it can perceive it's surroundings, helping find unseen threats.
Your companion can’t be harmed. It can also see invisible creatures and into the Ethereal Plane up to 30 feet.
You can't have more than one companion at a time. As an action, you can temporarily dismiss your companion. It disappears into a pocket dimension where it awaits your commands. Alternatively, you can dismiss it forever. As an action while it is temporarily dismissed, you can cause it to reappear in any unoccupied space within 30 feet of you.
* - (A tiny gold whistle worth 50gp and a piece of bone.)
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