Glowing magical chains emerge from portals that appear beside you the creature must make a Strength saving throw or become incapacitated and silenced tas well as dealing 3D10 damage Necrotic (black chains) if the creature is good aligned, Force (dull gray) damage if the creature is neutral, and Radiant (golden) if the creature is good aligned on a failed saved. This spell deals no damage to creatures that are True Neutral or unaligned but still binds and silences them, the creature takes damage from the initial cast of the spell and at the beginning of each of their turns and the creature can remake its save at the end of each of its turns
At higher levels: the damage increases 1D10 for each level higher then 6th
* - (A piece of chain)Previous Versions
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9/21/2020 3:19:51 PM
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Coming Soon
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