Level
6th
Casting Time
1 Action
Range/Area
Sight 60 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
CHA Save
Damage/Effect
Banishment (...)
 

You attempt to send two creatures that you can see within range to another plane of existence. Willing creatures need not attempt a saving throw. Unwilling targets must succeed on a Charisma saving throw or be banished.

On a failed save, you banish the targets to the same demiplane, shaped in your design but otherwise harmless. The targets remain there until the spell ends, at which point the target reappears in the space it left or in the nearest unoccupied space if that space is occupied.

If the spell ends before 1 minute has passed, the targets reappear in the space they left or in the nearest unoccupied spaces if those spaces are occupied. If a target dies in the demiplane, they die in the Material Plane as well.

 

Spell Tags: Teleportation Control Banishment

Available For: Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Druid (Legacy) - Circle of Dreams Ranger (Legacy) - Horizon Walker Sorcerer (Legacy) - Divine Soul Sorcerer (Legacy) - Shadow Magic (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Archfey (Legacy) Warlock (Legacy) - The Undying Warlock (Legacy) - The Celestial (Legacy) Wizard (Legacy) - Chronurgy Magic Fighter (Legacy) - Eldritch Knight (Legacy)

qwa127

Comments

Posts Quoted:
Reply
Clear All Quotes