Level
1st
Casting Time
10 Minutes Ritual
Range/Area
Touch 10 ft.
Components
V, S, M *
Duration
Concentration
School
Divination
Attack/Save
None
Damage/Effect
Buff (...)

You use magic to attempt to learn more about the target's general state of health and well being through interfacing with their nervous system or equivalent.

When you finish this spell, you learn the following pieces of information:

  • Target's remaining Hitpoints,
  • Any status conditions that the target suffers from, and whether or not they are magical in nature,
  • Traumatic memories that the target may suffer from,
  • Any weaknesses to elemental energies that the target has,

With this information, the caster can use this information to give themselves Advantage on Medicine and Insight skill checks against that particular target.

If the target does not wish to divulge such information, they must pass a Wisdom save against the spellcaster's DC.

* - (A clean Handheld mirror, chalk, and an unconsious monster that serves as the target of the spell)

Spell Tags: Buff Utility

Available For: Cleric (Legacy) Wizard (Legacy)

EvanShadecastor

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