Level
1st
Casting Time
1 Action Ritual
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect

Harnessing the ancient powers of the gods, you may construct an amulet or other trinket which has a magical effect. The amulet will stay permanently till it is broken or the creator dies. The choices of effects include:

Amulet of Damage: Adds +1 to all damage rolls

Amulet of Sealing: Once per long rest, you may use an action to use this amulet on a dead body. The soul of the body is stored in the amulet until released and if the amulet was created with a spell level of 4 or higher, the amulet can transfer the soul into another body or object. The body/object will inherit the former body's intelligence and mind. The soul vanishes if it is taken again or the body/object is destroyed

The Amulet Of Hadar: Using the very power of Hadar. The endless hunger, Your mind can be controlled by the Hunger and you get the option to eat a corpse to gain health. If the corpse is bigger than medium it cannot be consumed. The health regained is 10 + Constitution Mod

* - (A Thin Rope, A Tuft of Human Hair, Any Kind of Blood)

Available For: Druid (Legacy) Warlock (Legacy)

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