Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
None
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
you create a sphere of stopped time. any creature must make a dex save. on a success the creature will be moved 5 feet away in a direction of its choice. any creature that fails the save, or any creature or item completely enveloped in the sphere is trapped in time. any damage a creature takes while in the sphere does not effect it until after the spell ends, and any item will then resume movement.
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