Level
2nd
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S
Duration
2 Rounds
School
Enchantment
Attack/Save
None
Damage/Effect
Psychic
Any creature within a 10ft radius of type abyssal automatically fails. The creatures must make a wisdom saving throw with a DC 16. On a failiure, the creature must use its turn to go towards the caster. If the creature attacks anything but the caster, the creature takes 3d6 psychic damage. At Higher Levels. When you cast this spell using a spell slot of 2 Level or higher, the range increases by 5ft.