Level
2nd
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V, S
Duration
1 Minute
School
Evocation
Attack/Save
Melee
Damage/Effect
All
You create a floating, elemental weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes elemental damage equal to 1d8 + your spellcasting ability modifier.
As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.
You choose from one of four weapons to manifest.
- Thunderbolt Hammer: Lightning damage,
- Flametounge Greatsword: Fire damage,
- Frostbrand Greataxe: Cold damage,
- Corrosive Longbow: Acid damage
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for every two slot levels above 2nd.