Level
3rd
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S, M **
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

When a humanoid is slain within 60 feet of you, you cause its spirit to rise as a specter. The statistics for a specter are in the Monster Manual. The specter is under your control for 24 hours, at the end of which, it vanishes to the afterlife.

The specter may roll initiative and follows your verbal commands.

At higher levels. When you cast this spell using a spell slot of 4th level or higher, the time that the specter is under your control doubles for each spell slot used above the 3rd. If you cast this spell with a spell slot of 7th level or higher, the specter is under your control permanently (this requires a diamond worth 20,000 gp which the spell consumes as a material component)

* - which you take when a humanoid you can see within 60 feet of you dies ** - (a piece of a tombstone broken off from an original; a vial of dried rue; a black pearl worth 200 gp; and an adamantine chain worth 100 gp which the spell consumes)

Available For: Wizard (Legacy)

Digital_Alchemy

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