Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
120 ft.
Components
S
Duration
1 Round
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Necrotic
You hand turns cold to the touch making skin that touches it welt and rot. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the hand clings to the target.
If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn.
This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Comments