Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
One creature you touch must make a Dexterity saving throw. On a failure, the creature is flung up to 30 feet through an opening of your choice in a wall no more than 10 feet in thickness and large enough to fit them. A creature may also be flung through a barrier that they could reasonably crash through such as a pane of glass or a sheet of paper or even a thin wall for a larger creature. If there is no opening within 30 feet or the creature succeeds its Dexterity saving throw the creature is not move
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