Level
3rd
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic

Each creature in a 15-foot-radius sphere centered on that point must make a Constitution saving throw. A target takes 3d12 necrotic damage on a failed save, or half as much damage on a successful one. You regain hit points equal to the damage + your Constitution modifier.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d10 for each slot level above 3rd.

* - (a vial of your own blood)

Previous Versions

Name Date Modified Views Adds Version Actions
9/23/2020 2:19:12 AM
1
1
1.0
Coming Soon
9/23/2020 2:21:05 AM
2
1
1.0
Coming Soon

Spell Tags: Damage

Available For: Wizard (Legacy) Blood Hunter - Order of the Profane Soul (INT)

leviticusomega

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