Level
1st
Casting Time
No Action
Range/Area
Components
V, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Damage
Fires 8 rays, each of one type of damage, Fire, Frost, Thunder, Acid, Necrotic, Force, Piercing and Lightning.
It deals damage based on how many spell slots were used in casting. Every spell slot expended adds an additional die roll.
Deal 1d8+1 of the given damage type for every spell slot used. (3 slots used = 3d8+3 damage)
* - (All Remaining Spell Slots)
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