Level
1st
Casting Time
1 Action
Range/Area
60 ft. (20 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
CON Save
Damage/Effect
Unconscious

This spell sends creatures into a forceful magical slumber.

Each creature within a 20 feet radius of a point you choose within range makes a Constitution Saving Throw. On a failed save, the creature becomes unconscious until the spell ends, it takes damage, or another creature uses its action to wake it up.

Undead and creatures immune to being charmed aren't affected by this spell.

* - (a pinch of fine sand, rose petals, or a cricket)

Previous Versions

Name Date Modified Views Adds Version Actions
11/9/2018 10:59:19 AM
141
4
2
Coming Soon
11/9/2018 11:22:35 AM
74
0
--
Coming Soon
12/3/2018 12:12:27 PM
144
0
--
Coming Soon
5/31/2019 4:34:26 AM
312
4
4
Coming Soon
6/1/2019 11:39:05 AM
222
0
3
Coming Soon
1/11/2020 8:41:33 PM
413
0
6
Coming Soon
9/24/2020 8:34:09 AM
569
5
7
Coming Soon

Spell Tags: Control

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Grave Domain Druid (Legacy) - Circle of Dreams Warlock (Legacy) - The Archfey (Legacy)

SabreRunner

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