Level
9th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Force

A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by wall of force.

A creature targeted by this spell must make a Dexterity saving throw. On a failed save, the target takes 10d6 + 40 force damage. The target is disintegrated if this damage leaves it with 0 hit points.

In addition if the target fails their atomic structure is weakened. The creature must make a constitution saving throw at the beginning of their turn, on a successful save the effect ends. On a failure they take an additional 6d6 force damage. If a creature's hit points were to be reduced to 0 this way, that creature is disintegrated.

A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.

This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot- cube portion of it. A magic item is unaffected by this spell.

* - (a lodestone and a pinch of dust)

Spell Tags: Damage Control

Available For: Sorcerer (Legacy) Wizard (Legacy)

ClockWorkKomodo

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