Level
3rd
Casting Time
1 Action *
Range/Area
Self
Components
V, S, M **
Duration
Concentration
1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect
Warding
A two-foot disk of thin and wispy flames floats just before your body for the duration, shedding bright light in a 10-foot radius and dim light for an additional 10 feet. You can end the spell early by using an action to dismiss it.
The blazing shield grants a +2 to armor class as well. as a +2 to dexterity saves verse cold attacks.
In addition, whenever a creature within 5 feet of you misses you with a melee attack, the shield erupts with flame. The attacker takes 2d6 fire damage from a warm shield, or 2d6 cold damage from a cold shield.
* - which you take when you are hit by an attack or targeted by the magic missile spell ** - (a bit of pitch and a tiny silver shield worth 10 or more gold)
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