Level
1st
Casting Time
1 Reaction *
Range/Area
30 ft.
Components
V
Duration
Instantaneous
School
Enchantment
Attack/Save
INT Save
Damage/Effect
Psychic
You telekineticly lash out at a target disrupting their focus. Before you or an ally is hit by an attack within range, you can use your reaction to launch a psychic spike of disruption to the hostile target. The target must make a intelligence saving throw or take 2d6 psychic damage and subtract 1d4 from their attack rolls. On a successful save the target takes half the damage and doesn't suffer the subtraction.
At higher levels: When this spell is cast using a spell slot of 2nd or higher the damage increases by 1d6 for each spell slot above 1st and the subtraction increases by 1d4 for each two slots above 1st.
* - Before you or another target within range is hit by an attack.
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