Level
Cantrip
Casting Time
1 Reaction *
Range/Area
Sight 30 ft.
Components
V
Duration
Instantaneous 1 Minute
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Prone

Choose a small creature that you can see within range that is walking on the ground using legs. An invisible non-moving object of appropriate size appears directly in front of the target's foot requiring them to succeed on a Dexterity saving throw or be knocked prone. The invisible object can be seen using any ability to see invisibility but it only appears for long enough to put the trip into action. For each leg over 2 the target has, the DC to succeed is lowered by 2.

At Higher Levels. When you cast this spell using a spell slot of 1st level or higher, you can now target creatures of medium size. Using a 3rd level spell slot you can now target large creatures. 5th level spell slots allow huge creatures to be targeted. While every spell slot over 8th level used allows any size of creature to be targeted.

* - which you take when a creature within your sight moves

Previous Versions

Name Date Modified Views Adds Version Actions
9/26/2020 11:59:43 PM
15
0
A
Coming Soon
9/27/2020 12:03:40 AM
15
0
--
Coming Soon

Spell Tags: Debuff

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Wizard (Legacy)

PlasmL

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