Fire comes to life at your command. Choose up to 3 sources of fire within range that are not being worn or carried. Each source animates and produces up to 1d3 flying orb(s) of fire under your control until the spell ends or until they detonate. This will extinguish the source.
As a bonus action, you can mentally command any orb you made with this spell if the orb is within 60 feet of you (if you control multiple orbs, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the orb will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or person or to detonate at a specific time. If you issue no commands, the orbs float around the caster and will explode upon contact with any being or projectile coming within range of 10ft of the caster. Each explosion deals 2d6 fire damage in a 5 foot area centered around the orb.
At Higher Levels. If you cast this spell using a spell slot of 6th level or higher, you can animate from two additional sources for each slot level above 5th.
Previous Versions
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9/27/2020 8:47:32 AM
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1.0
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Coming Soon
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