Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
S
Duration
1 Round
School
Divination
Attack/Save
None
Damage/Effect
Additional
You point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. On your next turn, you may reroll the die or one of the dice used in your first attack roll against the target, provided that this spell hasn't ended. On a hit, that attack deals an extra 1d4 damage of the type dealt by the attack.
This spell's additional damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
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