Level
1st
Casting Time
1 Action
Range/Area
100 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
Ranged
Damage/Effect
All

From raw elemental matter, you form 2 magical darts of energy that streak forward and strike the targets you designate. You choose to create an acid, cold, electricity, or fire dart when you cast the spell. You must succeed at a ranged touch attack to hit your target. The dart deals 1d6+1 point of damage.

Since the darts are composed of elemental energy, they may deal greater damage against targets susceptible to elemental damage – such as using a fire dart against a white dragon, for example. Additionally, it is possible to be protected against elemental darts by appropriate spells and abilities.

Previous Versions

Name Date Modified Views Adds Version Actions
9/29/2020 2:49:32 PM
2
1
1
Coming Soon

Available For: Wizard (Legacy)

phoenix8632527

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