The player throughs a chain (size is irrelevant) that turns ghostly green and shoots towards its target. It expands to the target's size and chains it to the ground. The player must make an attack roll to hit the target. The target must succeed on a DC8 strength saving through and deduct its final score by the caster's spell attack bonus. The target can use its action making a strength saving through till it is free. While the target is chained to the ground, the chain will slowly crush down on it doing 1d4 (max of 2 damage) per turn. If the creature is larger than twenty feet in any way, this spell is ineffective. This spell comes to an end if dismissed or cast again. If this spell is cast on an inanimate object, the object is locked and the chain does not shrink.
* - (Chain)
Level
3rd
Casting Time
1 Action
Range/Area
Sight
(20 ft.2)
Components
V, M *
Duration
Until Dispelled
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Restrained
Comments