You touch one object that is no larger than 1 foot in any dimension. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action.
As a bonus action on your turn, you can change the brightness of the light to a maximum of bright light in a 20-foot radius and dim light for an additional 20 feet or a minimum of dim light in a 5-foot radius.
As an action on your turn, you can create an orb of light (10' dim light) that flies forward 90' or until it hits a solid object. If you target a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell or be blinded until the end of its next turn.
* - (a bit of phosphorus and a pinch of powdered silver)
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