Level
4th
Casting Time
1 Action Ritual
Range/Area
Unlimited
Components
S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Force

You mark a creature or an object no larger than 20ft. with an arcane emblem and mark another creature or object with the same one. The object or creature is marked in this way in the amount of time it takes to draw the emblem. The emblem remains on the creature for 1000 years, or until it is dispelled, and different pairs of creatures or objects may be actively marked at the same time with different emblems. At any point during this time, the caster may draw the emblem in the air, and the objects will instantaneously swap places. Objects marked in this way may not swap between planes, and when the objects swap the swap may be stopped by a counterspell. If the swap is stopped in this way, the emblem is permanently wiped from the creature or object, and the creature or object is immune to this effect for 24 hours. A creature may be swapped with an object but in the swap both the object and creature take d6 force damage equal to the combined heights of both objects. For example, if a 5-foot tall creature is swapped with a 15-foot object, both the object and the creature would take 4d6 force damage.  If an unwilling creature is affected by this spell, at the moment of the swap it must make a Wisdom saving throw against the caster's spell save DC if the creature makes its saving throw, the emblem is permanently wiped from the creature, and the creature is immune to being marked by this spell for 24 hours.

* - (1 stick chalk)

Spell Tags: Teleportation

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Tablee5

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