Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Healing
In a fiery flash, up to ten s'mores on thin wooden skewers appear in your hand and are infused with magic for the duration. A creature can use its action to eat one s'more. Eating a s'more restores a number of hit points equal to your druid or ranger level divided by two (rounded down). Each s'more provides enough nourishment to sustain a creature for one day.
The s'mores lose their potency if they have not been consumed within 1 hour of the casting of this spell.
* - (a marshmallow )
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