Level
9th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
You fire a bolt of crimson energy at a creature within range. The creature must make a constitution saving throw or its blood magically begins to turn to stone and the creature is stunned until the end of its next turn. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is ripped apart as its blood solidifies and bursts out through its skin. This spell has no effect on creatures that do not have blood to lose. With an ooze or ooze - like creature this spell instead petrifies it until it is freed by a greater restoration spell or greater magic.
-
View User Profile
-
Send Message
Posted Oct 25, 2019Seems like more of a mix between necromancy and transmutation but I’m not complaining, it’s fun and it’s evil and I like it.